Dungeon Crawler Quarterly

Fantasy Adventure Role Playing in the Old Style

Dungeon Crawler Quarterly is going to be print and electronic magazine in the old style of fantasy adventure magazines from the 70s and 80s—where content was king and gamers shared fun, and inventive material with other gamers, and the art was so bad it made us all think we could be successful artists.

In this space, you will be able to find previews of articles in the print version of the magazine here as well as some cool web-only content and fascinating stuff we find in our travels. If you would like to write with us, visit jobs.cailore.com to learn how our party divides the treasure. If you are still interested after that, fill out the contact form, and we will get you started.

Issue 1

Here we go baby! Issue One is in the gate! Finally getting ready to launch! I need more exclamation points!!! The issue will be available on RPGnow.com shortly as both print and digital. Our patrons will get a free code mailed to them at the time of publication to get...

Click the icon above to explore our fantasy RPG setting of Årth.

Tavern Rumors

The Age of Cryos

Cryos betrayed the Old Ten and took victory for himself, driving Ǻrth into 10,000 years of winter. The ancient reptile people, dire elves and deep gnomes fled underground to survive, but never forgot. The dwarves and elves clung tight to their hearths and furnaces, while man and orc simply endured the long cold darkness in small bands where Ǻrth could sustain them.

We are working on it!

Once the dust settles, this will be the new home for our games on the interwebs! No one around here has Craft (Webpage) as a class skill, so it might be a little rough for a bit, but we are looking forward to some great fun associated with some great OSR and OGL...

The Nordkalender

The standard calendar used on Auctorus is the Nordkalender. The calendar consists of 13 lunar months of 28 days each, with four seven-day weeks per...

Hooah of Ironhall

Hooah of Ironhall is a cranky old warrior who feels most at home when skulls are cracking, and goblinoids are running for their lives. Hooah doesn’t share much of his past and has a weakness for accepting dares and other bets which might require magical healing in...

Nearnorth

The northern edge of old imperial rule on Auctorus, the Nearnorth is where human civilization meets the great northern wilderness. The humans of the area speak Imperial Common fluently, but each domain still has speakers of their local dialect of the ancient language...

Goblin Waste

A rocky expanse of scrub, the Goblin Waste lies to the south of the Kingdom of Kell on the western coast of Auctorus. The affairs within the Waste are those of goblinkind alone and accordingly, are usually ignored by the outside world. It is rumored that the dusty &...

Meeting in a Tavern

So, it's been almost 20 years since I first published materials for my campaign world Ǻrth. In the time since that first publishing so much of the real world has changed, technology, politics, and new economic realities have shifted the way people see both reality and...

Sir Aylard the Younger

Sir Aylard the Younger comes from a long line of knights who have served the barons of Orcspire since the creation of the domain hundreds of years ago. Aylard the Younger has recently been selected by the Baron of Orcspire to tame the lands of the Upriver region which...

Bailey on the Dwarfwater

Lawful Good Village (Orcspire Upriver region) Corruption -1; Crime -2; Economy -3; Law +1; Lore -3; Society -4 Qualities insular Danger +0; Disadvantages secluded DEMOGRAPHICS Government Autocracy Population 75 (Human farmers, guards, and a few merchants) Noteable...

Orcspire Upriver

World: Ǻrth Continent: Auctorus Region: Near North Sub: Orcspire Upriver Geography The Upriver valley has an alpine climate, cool summers and cold winters with a good amount of precipitation throughout the year. The valley floor is considerably higher in elevation...

Dwarves of Ironhall

The king of the Granite Court claims dominion over all the mountain dwarves of Auctorus; however, some dwarves defy this rule and are cast out of their families and homes under the mountain. The Dwarves of Ironhall are such a group; not related by clan, and not even...

Kicking it Old School with 2e AD&D

I've been asked a few times what it was like playing 2nd edition AD&D, mostly by people born after its release. My best answer is. you can find out what it was like by actually playing it, and thanks to RPGnow.com, you can get PDF versions of the rules for relatively...

Arcane College

The Arcane College is a professional organization of good and neutral aligned mages, sorcerers and bards – while evil beings may work their way into the group, any untoward activities will usually result in the censure of the offending spellcaster [see Sundered...

Money of Ǻrth

The way ounces of gold so quickly became insignificant units of value in most fantasy role playing always concerned me, it seemed that "penniless" peasants would need to scrape together several gold pieces a month to meet their meager fiscal obligations—and if...

South Orcspire

South Orcspire (AU 3134) NG Small town Corruption +0; Crime +0; Economy +0; Law -2; Lore -1; Society +5 Danger +0 DEMOGRAPHICS Government Council Population 700 (95% Human, 4% Dwarf, 1% Miloi) MARKETPLACE Base Value 1,000 ☄; Purchase Limit 5,000 ☄; Spellcasting 4th...

Curse of Llewellyn

It is said that long ago a Kellish bard named Llewellyn won the heart of a beautiful mermaid. The mermaid asked her mother Mhorann (a powerful sorceress) if she could wed the Kell, and live with him in his keep on land. Mhorann denied the request and forbade her...

These are the arms of House Aylard of Orcspire: The arms depicts the magic sword known as Aylard's Flame which has served the family since the first Aylard...

Issue 1

Here we go baby! Issue One is in the gate! Finally getting ready to launch! I need more exclamation points!!! The issue will be available on RPGnow.com shortly as both print and digital. Our patrons will get a free code mailed to them at the time of publication to get...

A1 Lairs of Lawlessness

Lairs of Lawlessness puts the player characters in the service of a young knight who is just building his first stronghold. The players help the knight battle evil forces and make his shire safe for civilization while learning for themselves the rewards and dangers of...

Dragons of Auctorus

There are very few dragons on the continent of Auctorus during the present day, but it has not always been that way. There was a time when humanity was still young, when dragons, both good and evil, dwelled in substantial numbers in the wilds of Auctorus. Or at least...